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#1
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an iksar master in TD. Master Rinmark.
Upon turning in the Pebble Filled box I was rewarded with the Shackle of Bronze. There is a line missing from his speech at this point. "Alas, there is no time for celebration. I need your help in rescuing a [student] of mine." Student initiates the next shackle quest. Shackle of Steel. He does not respond to anything with "student" Ie. "What Student?" How can I help you rescue your student? Nothing works. Is this quest simply not in the game yet? The shackle of steel was my main motivation! hope this is simply a bug and not the case of being not implemented yet. The work and time involved to get to this shackle is insane, so many hours, actually days. Thanks for looking into this! | ||
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#2
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The Shackle of Steel is Velious. Sorry man, my iksar monk is in the same boat.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#3
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http://www.project1999.org/forums/sh...=shackle+steel
It technically is a bug, but isn't fixed until January 9, 2001, a month after Velious drops. | ||
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#4
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/shrug | |||
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#5
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wouldn't be classic
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#6
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The insanely long spawn windows is one of them. So fixing a bug prior to time line shouldn't cause any nerdrage. | |||
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Last edited by Vexxed; 10-13-2012 at 12:39 AM..
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#7
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the existence of one non-classic aspect of the server is not justification to make anything else non-classic. aka two wrongs don't make a right.
it sucks these quests don't keep going, but afaik they were plagued with bugs and fixes and changes on live. look up the Whistling Fists if you want to drool about something related to the shackles [You must be logged in to view images. Log in or Register.] | ||
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#8
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But a bug, something originally intended to be in classic, fixing that has zero impact on any ones "classic" experience. Changing aspects of classic to such things never intended to be in classic, now that would be truly anti-productive for an intended classic server. A bug is bad code or lack there of, that slipped through the cracks of testing and made the final release of a product. The quest, Shackle of Steel, was fully intended to be Kunark, not Velious. Fixing it would only repair that final product. Not change it. To me sticking to the original time line means not introducing game changing aspects earlier than they should be or not at all if they never existed. Fixing a bug alters nothing, merely improves original classic content by repairing it. | |||
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#9
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Cry all you want, that's not the way it happened then and it's not the way it will happen now. Whether it's bad code, was intended for kunark, or otherwise - it's not going to happen. It's not about what was intended for when, or how things should be - it's about how things were and recreating that experience (even if it's annoying and frustrating).
P.S. I also did this quest on my iksar monk thinking it would be available. Turned out it wasn't. Oh well... moving on..... | ||
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#10
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Go ahead and move on though, good job. | |||
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