Mobs warping instead of walking back to spawn.
So I noticed when I pull multiples, then FD and wait for them to walk back to sneak pull one, they don't walk back anymore. I feign, and in succession the mobs turn, stand still, then warp part way back to their spawn. This makes timing the pull and being in throwing range very difficult as I can't really judge where the mob will be and when, or if others are still being judged server side to be near each other so I still get multiples.
Mobs used to smoothly turn around and walk, making judging accurate for picking one off.
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