Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-07-2015, 11:52 AM
Kagey Kagey is offline
Sarnak


Join Date: Jul 2014
Posts: 272
Default Whats the deal with King camp in Sebilis

I hear so much different stuff and would like GM confirmation.

Can a group kill/farm king on island.. Not kill in water (unless hes running cause hes at 5%)

I see no reason why not, its not an exploit, its a ledge that was created by developers, with no agro from roamers.
__________________
__________________
Kagey - Mnk
Demon - Rog
Chillout - Enc
Worlds - War
  #2  
Old 07-07-2015, 11:58 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,819
Default

even if the staff put out a clear drawing of where was okay and where wasn't... there'll still be lawyers.

where there's a camp, there's a claim... if you talk in long words maybe they'll give up and leave. after all, people need that extra fungi to sell in EC for economy sim tokens.
  #3  
Old 07-07-2015, 12:00 PM
Thana8088 Thana8088 is offline
Fire Giant

Thana8088's Avatar

Join Date: Jul 2010
Posts: 533
Default

I have seen people get popped for pulling to island, but I think it really depends on the day/GM.
__________________
Catterine - 60 Druidess
Kattarina - 60 Shaman
Angellus - 60 Cleric
Pickahippy - 52 Druid
*******************
All priest, all the time.
  #4  
Old 07-07-2015, 12:05 PM
Rayzor84 Rayzor84 is offline
Sarnak


Join Date: Sep 2014
Posts: 287
Default

King camp is often a shit show. The reason is that very few people have the skill to single pull king or ph back to the zone out room, so they pull him to a spot that leaves them open to gm intervention.

I guess what I'm saying is, get better.
  #5  
Old 07-07-2015, 12:08 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Quote:
Originally Posted by Rogean
In general, a player should maintain a presence at or very near the spawn of the camp they are intending to hold
For some reason the GMs to do not enforce this for the spore king camp. It would solve 95% of the idiocy that goes on there.
  #6  
Old 07-07-2015, 12:52 PM
bktroost bktroost is offline
Planar Protector

bktroost's Avatar

Join Date: Aug 2011
Posts: 1,211
Default

Quote:
Originally Posted by Rayzor84 [You must be logged in to view images. Log in or Register.]
King camp is often a shit show. The reason is that very few people have the skill to single pull king or ph back to the zone out room, so they pull him to a spot that leaves them open to gm intervention.

I guess what I'm saying is, get better.
Last time I did king it was all good to pull him to pipe room... is that no longer okay?

Easy, peezy pull with very low chance of pulling more than 1.

1 rogue, 1 monk, 1 cleric... Nobody gets hurt. Lots of time between pulls to do other stuff.
__________________
  #7  
Old 07-07-2015, 12:57 PM
Kagey Kagey is offline
Sarnak


Join Date: Jul 2014
Posts: 272
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
even if the staff put out a clear drawing of where was okay and where wasn't... there'll still be lawyers.

where there's a camp, there's a claim... if you talk in long words maybe they'll give up and leave. after all, people need that extra fungi to sell in EC for economy sim tokens.
what the fuck are you talking about?
__________________
__________________
Kagey - Mnk
Demon - Rog
Chillout - Enc
Worlds - War
  #8  
Old 07-07-2015, 12:59 PM
Kagey Kagey is offline
Sarnak


Join Date: Jul 2014
Posts: 272
Default

Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Last time I did king it was all good to pull him to pipe room... is that no longer okay?

Easy, peezy pull with very low chance of pulling more than 1.

1 rogue, 1 monk, 1 cleric... Nobody gets hurt. Lots of time between pulls to do other stuff.
pulling to pipe room is drama in it self.. 1 the amount of invis rings and pots an stuff to pull through jails is just a headache. 2 people will contest it if you miss a cc or something, being that far away from king is just risky imo.

Really compared to the island pipe is a shitty pipe dream.
__________________
__________________
Kagey - Mnk
Demon - Rog
Chillout - Enc
Worlds - War
  #9  
Old 07-07-2015, 01:14 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,819
Default

Quote:
Originally Posted by Kagey [You must be logged in to view images. Log in or Register.]
what the fuck are you talking about?
Did you read the BDA guidelines for posting on these forums?

Also if its clear theres already an established group pulling king, why cant people be civil rather than contesting and lawyering up? Oh yeah, pure greed. Thats what I was talking about.
Last edited by Swish; 07-07-2015 at 01:18 PM..
  #10  
Old 07-07-2015, 01:32 PM
slappytwotoes slappytwotoes is offline
Kobold


Join Date: Jan 2013
Posts: 130
Default

Quote:
Originally Posted by Rayzor84 [You must be logged in to view images. Log in or Register.]
King camp is often a shit show. The reason is that very few people have the skill to single pull king or ph back to the zone out room, so they pull him to a spot that leaves them open to gm intervention.
With sneak so OP broken its actually not that hard right now. Just wait till its fixed (if ever), will separate the wheat from the chaff.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:54 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.