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#1
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![]() Solo class for ease of life here on p99, Thanks
Enchanter or Druid? Pros and cons of each? | ||
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#2
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![]() both
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#3
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![]() Druid - works best in outdoor zones, can quad, good for being semi-afk/medding. However, unwanted generally in 50+ groups as they fall behind in the healing department. Can make money porting people around whenever you need to and powerleveling for plat is definitely good for your bank balance if you're into that kind of thing.
Enchanter - works anywhere, charm killing is easy, also good for being semi-afk/medding (particularly if you're a dark elf and can hide), quite squishy though and new mobs can take some practice learning their typical charm break durations. Very desirable at all levels if you want to group for a session. JC not too profitable these days, everyone is at it. | ||
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#4
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![]() Ease of life solo I'd say druid or necro. Both have lots of options and are very easy to solo with. Enchanter is a good bit more busy and more risky when charm kiting, but of course comes with the benefit of being able to solo named in endgame dungeons.
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | ||
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#5
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![]() I think for ease of use a Mage is by far the easiest. I would put Necro next, Druid, Enchanter, in that order.
Mage, Druid pretty much only good for outdoor zones, Nerco, Chanter can do both well. You HAVE to be really good to play a Enchanter REALLY well. | ||
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