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#1
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![]() Melee's get buffed in velious with additional hp/dmg/resists but caster's don't get new spells with higher dmg.
even though not classic, should the resist code be changed so that non-lure spells have a better chance of landing in velious? idk, just a thought. inb4: melee's say naw caster's say yar nirgon says not classic | ||
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#2
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![]() naw
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#3
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![]() Just give Wizards critical spell casting chance.
Either way, the guild that farms the Velious end-game content is going to squash everyone else so badly it wont matter after a few months. | ||
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#4
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![]() someone is playing a wizard now
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#6
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![]() Baddie
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#7
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![]() might as well add some manaburns/lifeburns and AA's while ur at it pal
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#8
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![]() Just roll a War or SK now.
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#10
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![]() never 2 late to repent, reroll and pledge allegiance to the pixel smaug
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