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#1
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![]() Hi,
On a number of occasions I've noted that the swirlspine seahorses guarding Phinny aren't resetting properly. On one occasion I couldn't zone in without one aggroing me, attacking me and pushing me back out of zone. On another occasion I found that the seahorses were C Healing whatever I was killing. On another occasion (just now), they aggroed me whilst I was in the patriarch room. Really, really frustrating. As there is no escape. Cheers, leafall | ||
#2
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![]() Swirlspines aren't properly pathing they currently go directly through walls if you aggro them and run away. This leads to them getting stuck everywhere.
Fixing their pathing likely would resolve this issue.
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#3
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![]() Kedge Pathing has always sucked, classic is classic. [You must be logged in to view images. Log in or Register.]
__________________
[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr) [60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired) [48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired) [78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server) - See you soon, Space Cowboy. | ||
#4
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![]() The Swirlspines are unique in their shitty pathing here. Every other mob moves through tunnels and tubes properly, except the Swirlspines. They just run through walls.
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#5
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![]() Bump.
Died about 30 seconds ago in Kedge again. Swirlspine seahorses dotted stationary all over the zone. Without being reset, Kedge is literally out of bounds to anyone except a group that can kill those horsies. | ||
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