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Old 02-17-2015, 02:41 AM
86753o9 86753o9 is offline
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Default My p99 vs other mmorpg analogy

What you get with classic EQ
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What you get with other brands
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Old 02-17-2015, 04:46 AM
Seredoc Seredoc is offline
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Quote:
Originally Posted by 86753o9 [You must be logged in to view images. Log in or Register.]
What you get with minecraft
FTFY
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Old 02-17-2015, 10:04 AM
maskedmelon maskedmelon is offline
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This is a fantastic analogy. Classic really did allow players an unmatched level of freedom despite the limited design. Some newer games have added lots of variety in different areas, but generally force you down one path.
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Old 02-17-2015, 01:23 PM
loramin loramin is offline
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I feel like other games (eg. Minecraft, Star Wars Galaxies) were much more like Legos. I think Classic EverQuest is more like Lincoln Logs: fewer options, but it still allows for worlds of creativity.


... although analogies can only take you so far: I bet most people here loved Legos more than Lincoln Logs, even though they prefer Classic EQ over Classic Star Wars Galaxies.
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Old 02-17-2015, 02:14 PM
indiscriminate_hater indiscriminate_hater is offline
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UO was the factory that makes Legos
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Old 02-17-2015, 02:16 PM
Bazia Bazia is offline
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EQ is extremely linear and offers little to do other than kill monsters
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Old 02-17-2015, 02:27 PM
skipdog skipdog is offline
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This post makes no sense to me.

The only 'freedom' you have in this game, is in the location you choose to kill things over and over.

That is pretty much it. It is a big part of the game, but pretending that classic EQ is some sort of creative sandbox is a joke.
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Old 02-17-2015, 02:34 PM
dillweed dillweed is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
EQ is extremely linear and offers little to do other than kill monsters
And on occasion poop in a sock or two.
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Old 02-17-2015, 02:36 PM
loramin loramin is offline
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Quote:
Originally Posted by skipdog [You must be logged in to view images. Log in or Register.]
This post makes no sense to me.

The only 'freedom' you have in this game, is in the location you choose to kill things over and over.

That is pretty much it. It is a big part of the game, but pretending that classic EQ is some sort of creative sandbox is a joke.
You forget about quests, tradeskills, in-game weddings and other social gatherings, playing merchant, etc.

Classic EQ might not be a sandbox, but it's not Quake either. For proof, look no further than Green Grocer!
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Old 02-17-2015, 02:52 PM
Sage Truthbearer Sage Truthbearer is offline
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EQ came at a time when the gaming industry was making MMOs that were designed to have no real objective except grinding. The monetization was based on building a large community that would play the game for a long time and pay via monthly subscriptions. This is, of course, completely out of style now and will probably never be made on the same scale again.
Last edited by Sage Truthbearer; 02-17-2015 at 02:55 PM..
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