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#1
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![]() September, 2001
http://everquest.allakhazam.com/db/item.html?item=4261 Quote:
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#2
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![]() I've gotten the impression that the staff definitely know about this and maybe even would like to implement it... but that it doesn't work because it opened up some dupe/exploit issues and they don't have fixing it as a high priority right now.
Not that I wouldn't love to be able to give my pets a steel hilted flint dagger and an obtenebrate shortsword, mind you. Lol [You must be logged in to view images. Log in or Register.] | ||
#3
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![]() Ya let's trade no drops I'm in
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#4
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![]() Quote:
NPCs destroy no drop items given to them. The exploit issue I seem to recall arising from charming a quest NPC and doing turnins (aka Lynunga), then killing her and looting the rubies. If they could code it to destroy items that yield a quest reward that'd be awesome. Maybe there is another reason though.
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#5
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![]() I have thought about revisiting this.
Known issue. H
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Haynar <Millennial Snowflake Utopia>
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#7
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![]() Quote:
There was at least a short time on live you could hand npcs random items and they would drop them even if the npc was not charmed ( although not sure if this worked for no drop items). In any case wtb steel hilted daggers | |||
#8
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![]() There was a time perhaps...
But that was way early on and was removed due to the obvious exploit of transferring No Drop items.
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#9
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![]() Quote:
http://www.project1999.com/forums/sh...ad.php?t=11427 http://www.project1999.com/forums/sh...ad.php?t=11412 http://www.project1999.com/forums/sh...ad.php?t=85294 http://www.project1999.com/forums/sh...ad.php?t=12436 | |||
#10
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![]() 3 of those were from 2010, and Loraen's from 2012.
But mine has a quote from 2001 (Classic Era) as evidence!
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