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#1
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![]() Anyone able to give me a bit of info on these, I've done Orc Scalps and they seem to be good exp until the mid/late teens. Next step looks like Left Goblin Ears? When is a good level to start, do they give good enough exp to be worth the 30-50 people ask for each one? How far will they carry a char?
Edit: Also, what about Crushbone Pads/Belts? Is this a good fill-in between Scalps and Ears? Last time I did CB items was back on Live. | ||
Last edited by Korben; 09-06-2014 at 03:18 PM..
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#2
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![]() If you're in your late teens, Crushbone pads and belts arent going to give much experience, if any at all... but you can do them for faction if you wanted i suppose.
Left Goblin Ears are basically perma-camped either by groups or some snobby anonymous lvl 60 who will just ignore anyones tells. For the goblin ears youd best be in a group. Soloing them may be hard unless you can root or pacify as there are 2-4 in one room. Im not sure how far you can go with the goblin ears or orc scalps. I could never find out because the goblins and orcs in highpass are always camped.
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[60 Warlord]Hydro (RETIRED)
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#3
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![]() Quote:
I do know Scalps were crazy good from 5-14, probably could have gone up to 18 or so for under 400pp/level, even after 14. Sort of hoping ears are as good, since their price is much steeper. | |||
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#4
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![]() ears can take you to 25 but the price increase is because they give exp for longer levels then scalps. basically after scalps become 1-2% at around 20ish then can switch to ears. pretty sure wont max out xp on a ear turnin even at 17 or 18 so could start there is you dont want to waste scalps for 1-2%.
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#5
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Last edited by Korben; 09-06-2014 at 04:07 PM..
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#6
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It did get nerfed though, used to get a full level on handing 1 letter in. | |||
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#7
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#8
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![]() I leveled my enchanter off of ears from like 20-29.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#9
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![]() Thanks all for the replies
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