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#1
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![]() I find it a little backwards and in my personal opinion, a stupid un-educated coding mistake on the live developers to handle sharing of experience when a halfling warrior groups with an iksar shadowknight for example, they switch their experience penalty/bonus with the halfling warrior getting less experience per kill by grouping with them while the shadowknight is getting more experience per kill by grouping.
In the grand scheme of things, the only one getting screwed by grouping are those who didn't pick a hybrid with a racial penalty. Velious cant come soon enough. | ||
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#2
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![]() solution: ban all classes except warrior, enchanter, cleric, rogue.
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#3
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![]() I hear inviting rangers gives all other group members bonus exp.
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#4
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![]() Yes, the original "stupid un-educated" devs made a terrible mistake of thinking you'd actually want to play with your friends (which would require staying at the same level as them). What idiots they were: they should have known neckbeards have no friends ;-)
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#5
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![]() It wasn't a mistake.
The logic is that if two players are equal level, they should level at the same rate when grouped. So if you take a 20.5 cleric and 20.5 shadow knight... they should take an equal number of kills to level to 21. I did some math about this a while ago.. and its on the forums somewhere. The result is with a full group and one hybrid.. it isn't that big of a deal. Fill the group with hybrids and the clerics and warriors start to hurt.
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[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | ||
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#6
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![]() hybrids have exp penalties because EQ is based off the old DnD rules where multi-classing has roughly the same experience penalty.
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#7
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![]() Quote:
The halfling warrior needs less exp per level than the iksar SK. A LOT less. That means, if they are the same level, the warrior has much less TOTAL EXP, meaning he will get a smaller piece of the exp pie. They do not "switch their experience penalty/bonus" or any such nonsense. If they had the same amount of TOTAL EXP, meaning the warrior would be a higher level than the SK, they would get the exact same amount of exp per kill. Yes, hybrid classes take longer to level, and if they are equal in level with the rest of the group, they will take a bigger chunk of the exp. HOWEVER, this basically boils down to them leveling at the same rate as the rest of the group, since they take more exp but also need more to level up. They did this so that you can group with your hybrid friends and not leave them behind. You're correct that it will be much less noticeable in velious with the removal of class penalties, but the same system will still apply for racial penalties.
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Tyroan Biggums (55 Enchanter)
Shamalam Adingdong (27 Shaman) <Harmony> | |||
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#9
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![]() group mechanics favor hybrids
that's why I only solo | ||
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#10
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![]() Quote:
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"Something something darkness something"-Nietzsche
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