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Old 04-04-2014, 11:57 AM
drktmplr12 drktmplr12 is offline
Sarnak

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Default Comparing EQ to WoW

/rant

i hate when people generalize wow to be lowest common denominator. i am not saying that healing in eq is easy because ive seen my fair share of bad ones..but to be honest, it takes much far effort,skill, and coordination to heal in wow (especially vanilla through bc) than it does everquest. there i said it.

i led heroic a 32 man team through heroic 25m ICC during wotlk and that shit was not easy like normal mode was. neither was most hard mode ulduar encounters like yogg+0 or even yogg+1 or mimiron. it demanded alot of focus from all players and dead weight was always very obvious. not so much the case in everquest. 6-10 players aware of the mechanics can carry the other 40 or 50 in most cases.

although i agree that the game has fallen from grace...WoW wasn't such a weak mmo in 2004 when it was released... it still separated hardcore players from casuals via epics which could only be obtained through 40 man raids. not to mention the scripted fights were not always easy, especially since people had to figure out how to engage based on their raid composition. wiki sites were not really used...this was back in the days of large database sites like thottbot.com and before people were posting detailed strategies on encounters HOURS after they are released.

in my opinion the beginning of the end for wow was wotlk. they started allowing everyone to get epics, and just introduced a new tier of epics with the same names and 15% more stats. then cataclysm and raid finder finished it off for me.

the idea of having to grind badges, points, or faction to raise your gear score once you hit level cap was just stupid. dailies should have stuck with mounts and other mostly worthless shit like BC did. all that vendor/faction gear had alternatives, not the case anymore. now you have to get 3 factions to exalted through repetitive dailies just to get the 3 upgrades you are missing.

i can see why people don't like the game any longer, i sure don't.

stuck a chord for me.

/rant
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  #2  
Old 04-04-2014, 12:03 PM
fadetree fadetree is offline
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It's a very familiar story...mirrors EQ's downfall closely. I wonder if it's inevitable.

I thought wow was ok at first. I liked the raid type encounters, but other encounters were just boring, too fast and too leashed.
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  #3  
Old 04-04-2014, 12:10 PM
Swish Swish is offline
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Lich King was a disaster for a lot of the older players I think. Not only did Death Knights deeply unbalance PvP (because getting Scorpion style pulled into a pack of 40 people is really fun, right?) but the levels of "easy mode" were getting ridiculous with the raid content.

I happily quit, I only stayed as long as I did due to the people I was playing with rather than the game itself. Saw some on Twitch the other night, lol'd hard.
  #4  
Old 04-04-2014, 12:16 PM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Lich King was a disaster for a lot of the older players I think. Not only did Death Knights deeply unbalance PvP (because getting Scorpion style pulled into a pack of 40 people is really fun, right?) but the levels of "easy mode" were getting ridiculous with the raid content.

I happily quit, I only stayed as long as I did due to the people I was playing with rather than the game itself. Saw some on Twitch the other night, lol'd hard.
yeah free level 55 character that really did fuckup arena balance big time.

most of the time i played toward the end of wotlk was just because i didnt want to let others down. but damn was i burned out. every tuesday, thursday, and sunday from 8 till midnight without fail. we ultimately gave in to attrition after the cataclysm patch.
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  #5  
Old 04-04-2014, 12:24 PM
Scikala Scikala is offline
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TBC will always be the best Expansion of any MMO I've ever played.

The Raid content and key system made total sense and really separated the people who cared about raiding and the people who were just there...until they got rid of keys and it all went downhill, Sunwell was pretty stupid TBH which led into LK.
  #6  
Old 04-04-2014, 12:28 PM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
It's a very familiar story...mirrors EQ's downfall closely. I wonder if it's inevitable.

I thought wow was ok at first. I liked the raid type encounters, but other encounters were just boring, too fast and too leashed.
i think it is inevitable if the development cycles are built around maximizing subscription base.

i remember doing sunken temple back in the day and defeating shade and the epic sword dropping... shit was actually epic.
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  #7  
Old 04-04-2014, 12:30 PM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by Scikala [You must be logged in to view images. Log in or Register.]
TBC will always be the best Expansion of any MMO I've ever played.

The Raid content and key system made total sense and really separated the people who cared about raiding and the people who were just there...until they got rid of keys and it all went downhill, Sunwell was pretty stupid TBH which led into LK.
i for one love the idea of key based progression. it does a great job of separating hardcore from casual.. just look at this server. good example of how keys can be used to create conflict and promote competition between guilds.
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  #8  
Old 04-04-2014, 12:35 PM
Numbers_ Numbers_ is offline
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I think vanilla warcraft was a great game. I wish someone would make a PvE server that was just classic. Well, maybe to burning crusade. The mage class is my favorite mmo class ever.

I think when people say EQ was harder they usually mean the world is harsher and less forgiving, not that the gameplay is more difficult.
  #9  
Old 04-04-2014, 12:41 PM
Halius Halius is offline
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I played a level 70 Mage and 70 Paladin back from Vanilla to TBC and it was one of the most fun times I had in an MMO (other than EQ). I loved the dynamics of healing on my paladin especially in Karazhan when fighting the Maiden. You have to time your absorb damage spell so that you wouldn't get stunned when she stunned the whole raid, that way you could keep the tank alive while everyone else couldn't do shit. Was definitely fun and dynamic raiding. Granted I wasn't in a HUGE raiding guild but we did raid and it was fun. It was also fun to be at the top of the DPS chart 95% of the time on my mage (Critical Pyroblast ftw).

After TBC though I got burnt out and just had to stop, I occasionally resub for like a month only to be disappointed and bored within a couple weeks.
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  #10  
Old 04-04-2014, 01:04 PM
Yonkec Yonkec is offline
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Quote:
Originally Posted by Numbers_ [You must be logged in to view images. Log in or Register.]
I think vanilla warcraft was a great game. I wish someone would make a PvE server that was just classic. Well, maybe to burning crusade. The mage class is my favorite mmo class ever.

I think when people say EQ was harder they usually mean the world is harsher and less forgiving, not that the gameplay is more difficult.
Pretty sure there are a lot of those. I have never played a wow emu but from what I have heard not a single one comes anywhere near P99 level of stability/design. Many throw around the 15-20X xp modifiers and such shit. Why even play?
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