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#1
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![]() why doesnt fear work in pvp?
is the xp modifier still re-nerfed? is it always the 100 same neckbeards on all the time or is there 750 people with 10% playing most of the time. | ||
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#2
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![]() Fear was made non-player usable as per classic, though in my opinion if you can blind, stun or mes you should also be able to fear.
Exp mod is nerfed post 50, but is a fraction what it was from 1-50. I'd say our pop is down to approx 150-200 active players, where many make alts and help others pl. This server has a lot of neck beards but so does blue. | ||
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#3
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![]() Welcome to the server enjoy red.
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#4
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![]() In classic days, fear and charm was exploited on RZ because whenever either landed on a player, it basically removed the -4/+4 that was in place, allowing level 50s to attack level 12s.
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#5
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![]() I remembered getting charmed by a player and attacking a red coned guard. Good times.
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#6
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![]() I remember playing my level 14 druid Speedbump and charming a bear, putting thorns on a player than attacking him while he sat at guards with said bear. Because my faction was higher the guards would assist me (thorns dmging my pet = hostile action) and they'd murder him when he thought he was safe.
I was kind of a douchebag back then. | ||
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#7
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![]() The xp mod is pretty decent 1-50. Its really not bad at all. 100% at 1, scales to 0 at 50. 50+ can be a chore though haha.
__________________
Bootzey
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#8
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![]() Thought Tecmos debunked any sort of red bonus 1-50 a few weeks ago? Something like 130 kills to get through 45 on both blue and red...same mobs, same class/race, etc?
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#9
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![]() Quote:
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#10
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![]() Quote:
Quote:
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