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![]() Just want to figure out if my interpretation of the math is correct.
Example Mob A - 2% chance to spawn every 30 minutes. Loot - Common (88%), Rare (10%), Ultra Rare (2%). Does this mean that right before the PH/named spawn, the system does a /random and lets say #1 & 2 will spawn the named, and 3-100 will spawn the ph? Then in order to calculate his loot, it then does another /random and (#1 & 2) will give him his ultra rare? So (.02)x(.02) will give you a 0.04% chance that you'll end up getting your ultra rare item ?
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