Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 03-06-2014, 05:11 PM
diplo diplo is offline
Fire Giant

diplo's Avatar

Join Date: Aug 2012
Location: NYK
Posts: 727
Default Question about Spawn/Loot Probability.

Just want to figure out if my interpretation of the math is correct.

Example
Mob A - 2% chance to spawn every 30 minutes.
Loot - Common (88%), Rare (10%), Ultra Rare (2%).

Does this mean that right before the PH/named spawn, the system does a /random and lets say #1 & 2 will spawn the named, and 3-100 will spawn the ph? Then in order to calculate his loot, it then does another /random and (#1 & 2) will give him his ultra rare? So (.02)x(.02) will give you a 0.04% chance that you'll end up getting your ultra rare item ?
__________________

[ANONYMOUS] dip|o the Conjurer
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:36 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.