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![]() I don't want to continually bump each one, and none of them have ever been addressed by a dev, so I'm putting them in one thread to make it convenient to ignore [You must be logged in to view images. Log in or Register.] I think put together these are pretty substantial game balance changes and for the most part they would be fairly easy to fix.
The Warrior Epic should proc an AC/ATK debuff, and give +30HP/sword The best evidence for this is http://www.castle-grounds.co.uk/eq/epiclink.htm (which also suggests that a number of other epics are giving too much hp/mana). Quote:
Full thread: http://www.project1999.org/forums/sh...d.php?t=120110 AC is probably bugged I tested Sakuragi against the cliff golem with and without a 40AC shield. Result: I took 3% more damage with the shield on; the sample size was about 150 hits in both cases. I realize there is a lot of randomness here but most people feel that AC is just not appropriately awesome. The best evidence for classic AC effectiveness IMO comes from Kavhok's post on the Luclin AC nerf: Quote:
Also the Iksar bonus should apply to mitigation, not avoidance. Full thread: http://www.project1999.org/forums/sh...d.php?t=118766 Ixiblat Fer is immune to Memblur I tried casting on Ixiblat and got no message and no effect. I'm guessing that this is because of the great memblur griefing in VP. Nonetheless, memblur is supposed to work on raid mobs: http://www.thesteelwarrior.org/forum...hp/t-1679.html Full thread: http://www.project1999.org/forums/sh...d.php?t=114214 We tried this in Sky on the Spiroc Lord (would be extremely useful to get someone other than the MT DTed) and again, no message. Mage Pets are not casting nearly enough I did a test which showed the earth pet going up to 1 minute between roots. Treats confirmed that on EQ mac pets are casting 2-3x as often. Full thread: http://www.project1999.org/forums/sh...d.php?t=107938 Resists should cap at 255 I have lots of quotes but the best evidence here is http://innoruukguildalliance.yuku.co...e#.UiJ4xuW9E9Y, which is an actual raid guide from the Kunark era. Quote:
I don't have as much evidence for this one, but I also think the level adjustment for PCs is way off. With 255 PR (105 effective) a L60 should still be resisting maybe 50% of Trakanon's AOEs. What this means is that ordinary trash mobs are landing way way way too many spells. Full thread: http://www.project1999.org/forums/sh...ad.php?t=98648 Charmed pets should drop weapons on death Apparently everyone agrees about this one, but it's been on the todo list since 2010. http://www.project1999.org/forums/sh...ad.php?t=11412 http://www.project1999.org/forums/sh...ad.php?t=11427 2H swing hate is probably wrong Based on http://www.project1999.org/forums/sh...ad.php?t=39361, melee hate is always damage_bonus+weapon_damage per swing. Treats calculated some actual modifiers there of 1.1 for 2H and 0.7 for 1H, but I'm guessing that was the great 2H boost in late Velious or so. Anyway, currently on P1999 the 1H modifier is 1.0 and the 2H is 0.7. I can't really think of any reason for 2H to get an actual penalty for swing hate. Full thread: http://www.project1999.org/forums/sh...ad.php?t=88535 Many incorrect charm/mez immunities Basically, the only flag prior to late Velious should be MR immune, which most bosses were. Quote:
Full thread: http://www.project1999.org/forums/sh...ad.php?t=85136 One hundred blows effect seems off Full thread: http://www.project1999.com/forums/sh....php?p=1233698 Iksar should get planes armor Well OK, that's not a bug, but 2.5 years of sebilite scale sucks [You must be logged in to view images. Log in or Register.]
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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Last edited by Splorf22; 12-22-2013 at 06:45 PM..
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#2
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![]() great scott this is good stuff!
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#3
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![]() Nice. Make it classic!
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hello i'm cucumbers
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#4
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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![]() Can you add retrieving weapons from charmed pets to this list - I'm sad you gave up that cause.
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#6
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![]() Fair enough!
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#7
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![]() Wish this was in next patch. I had Nilbog pretty much ready to make the resist cap 255 in my thread on it. God I wish he would!
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#8
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![]() I think the resist patch is a lot to tackle than simply capping resists at 255.
Theres the whole resist mods being server side and a lot of Dragon AEs not having resist mobs until after the modifier patch (read: not all), You have a database so this shouldn't be THAT hard. However, player resists seem very weak. There's a ton of PvP posts about this, but I think it also extends to PvE and is simply a matter of player resists. I walk around with 175 MR and still eat full magic nukes all the time in Sebilis. Even If I'm trying to OT off a Spectral Keeper outside Sebilis, I'm still eating occasional full Smites and Wraths at 175MR and a 20+ level advantage.
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#9
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![]() The worst is the light blue froglok jin shamans coming at you hard with their frost nukes on 140+ MR.
But on the real. Many people don't have over 255 MR, even on raids. So this is just a quick step in the right direction (esp for Velious, hi to the lots of dragons there). I don't want to bug the devs here with a resist system overhaul and testing, but at the same time.. someone using bard songs + pots shouldn't be able to successfully use 350+ resist against a raid mob. | ||
#10
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![]() I think spells are landing on PCs more easily than live, but I have no real evidence of that, so I'm not pushing too hard there.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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