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#1
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![]() Currently playing on a lowbie Ogre SK, and it seems like something is off with melee miss rates. In a typical fight with a white con, I'll generally have an ~75% missrate, and the other 25% are almost always either 1 damage or 18 damage (with a 2hs). Blues aren't much better, with somewhere around ~50%+ missrate. Melee skills are all capped.
Is this the situation at higher levels as well? I can't remember ever having this problem on my SK or Monk in EQLive. | ||
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