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#1
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This is a constructive thread to add constructive ideas for a raid system to end perma camping.
I will start with some ultra radical ideas! -remove loot from raid bosses -make raid zones open/racial PVP -Boss DT's everyone in the zone and full repops the zone on SPAWN. -increase raid size definition to be 30 instead of 15. -AFK disconnects/banish. -increase boss spawns by number/rate -open another server -instanced zones that take plat to activate for guilds If you would like to flame please create a thread in R&F. I would be interested in seeing some out of the box thinking. | ||
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#2
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You should make suggestions that don't involve necessitating the developers to hire divorce attorneys and inquire as to the availabilities of their parents' basements.
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#3
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The guild with the most gnomes at the raid gets the target
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#5
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seriosuly....random spawns ftw imo.
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#6
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Not telling anyone won't work as some of the people who would be doing the actual coding are in the guilds causing the problems.
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#7
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Quote:
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#8
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Quote:
__________________
Holey 57 Cleric -STRIPPED/RETIRED Gream Cheese the King of Thieves 60 Rogue RIP Rygrim | |||
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#9
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Quote:
Targets have been camped with as many as 40-50 from a single guild in a zone at once, 30 is an easily attainable number that doesn't address the issue. Most number of gnomes per raid force gets first dibs on target. | |||
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#10
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Quote:
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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