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#1
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![]() Ok every day now there seems to be an assling worth of trains, for the past week or so i been in MM. Every time i remind people that trains are against server rules and that they should just die instead of killing others, they seem to not realize this is a thing. Am i mistaken here? Are trains ok to do?
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#2
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![]() Trains in MM/Unrest/etc? Shit's classic :/
If its persistent and in any way designed to flush a group out of a camp (CE/lake/etc) to stop a camp being shared, then I'd definitely petition. | ||
Last edited by Swish; 09-04-2013 at 03:36 PM..
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#3
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![]() Quote:
I suggest leaving. There are other places. I'm not going to tell you where we moved to until we leave. It's been wonderful though. | |||
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#4
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![]() In places like that if your training to zone out to avoid death most people realize this and wont sit at zone in or in train path. Training others with intent to kill is moreso what the rule is for. Trains to save self happens all the time in places like unrest/MM/Karnors(there is a reason everyone sits on the same side)
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#5
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![]() Trains in Unrest do happen, but in many cases are totally preventable. Sadly in all instances the people who get shit on are the lowbies (zone-in/lake for MM, MR for Unrest).
More should be done to stop bad players wrecking zones because they can't control their camp... like 90% of us don't try to lull red mobs, but there's always a douchebag that'll keep trying and call a train if it doesn't work. Intentionally training to cause a PvE death on red is highly frowned upon [You must be logged in to view images. Log in or Register.] | ||
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#6
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![]() I didn't think *trains* were against the rules so much as *training players*. If you are going to die and you run to the zone line so that you don't that's called playing Everquest. If you're a nice person you should "/shout train to zone" as you're doing it, that's not required.
On the other hand, if you don't like someone competing with you for a camp, so you decide to get a bunch of mobs to chase after you then die (or feign death) in front of them, that is against the rules ... or at least it should be, as it's a real dick move. | ||
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#7
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![]() Taking MM as an example, back in the day when I was levelling my troll SK... we had a PL'er and his "customer" turn up at CE.
Sadly for him, we were managing to pull not only the gypsies inside but a lot of the mobs towards Maestro...so naturally he was going to have to look elsewhere. Not this guy though - he decided to start pulling mobs from the top of the stairs (past the 2 gargs), which caused social aggro with our mobs. You could forgive him once, but he kept doing it and it took the chance appearance of a high level cleric to keep our group together as he rezzed us up. Druid was reported for it, no idea if he ever got away with it [You must be logged in to view images. Log in or Register.] | ||
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#8
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![]() You've invaded the monster's domain, and they are fighting back.
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#9
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![]() Trains run on time.
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#10
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![]() If you need to "train" more than twice in a session, you need to move on. Either move on to a new area, a new group, a new class or maybe even a new game.
Maybe you ran multiple trains when you were 16 in 1999, but the average adult player in Everquest didn't then and shouldn't be now. | ||
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