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#1
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![]() I felt like this should be addressed in a public forum. I'm not going to name names but I think this community needs a heads up on what is going on in the majority of mid level groups for tanks.
A tanks job is to control the tactical combat of the group, be it through positioning, being the MA and picking targets, and occasionally pulling. They have to work with the the healer and puller to not over-pull or pull poorly. This out of the way lets get into the meat of the problem. What is happening is an influx of very nubish ogre/troll tanks and ignorant group members who do not let the tank do their job, do not listen to the advice of a well seasoned tank that knows how to deal with different situations like fear, and caster mobs. These types are constantly harrasing people for playing tanks other then an ogre discounting them as worthless as well as their opinions. If your going to invite a tank into a group at least listen to and try to follow what directions they give, especially when it comes to assisting mobs. Do not be a @$$hat and deliberately target other mobs with your pets then tell the tank that you were saving them or the bard/enchanter. Its not your job, your job is to kill the targets the tanks pick. This is just basically how it is and how it has been in any successful EQ group since the dawn of time. When the newbs out there degrade and work against the tank then it causes group wipes. So I don't care how big your EPEEN is or that you got an A in math class last summer if your tank says to do something just do it. By no means is it easy to play a tank and they have much more stake in the success of a group because they rely on you not to get them killed in order to accomplish anything at all. If you don't want to listen to your friendly tank, go and solo, and don't ever think of joining a group or being considered a decent player ever. Remember that when the server is dieing and its hard as hell to find a tank. You can't rely on your guilds uber twinked tanks forever. You are loosing allot of good tanks to other classes and games because of this kind of ignorance. Eventually you will get to a point were ignorance is not going to cut it and no matter how well geared anyone in the group is they wont be able to save you constantly from your own stupid mistakes, nor will they wish to continue spending the time. I would just like to add this small edit and say that what a tank brings to your group in knowledge far out ways any stats they may have incidentally accumulated over the course of a few hrs or days online. Thanks, your friendly tank who is now playing a solo class because they are tired of all the shenanigans out there. | ||
Last edited by runlvlzero; 06-25-2010 at 01:25 PM..
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#2
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![]() RnF ------------------>>>>> Thataways
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More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#4
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![]() Honestly, listening to the tank in a group should be treated the same was as listening to the healer or the crowd control person.
If the cleric says hold pulls, you hold pulls right? If the enchanter tells you to target X you target X. So when the tank blurts out something during a battle you should probably listen to him. Chances are he has a pretty good reason. When you don't listen to the trinity in a group, people die. At the very least the group devolves into a disorganized inefficient mess. Seems pretty cut and dry to me. | ||
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#6
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![]() Quote:
The reason I said that is it seams that allot of people ignorant and just wanting to be "The Best" seem to have rolled ogres and trolls, nothing wrong with these races but 1 in 5 of those doods have no clue, usually its not as bad if you see another tank, they usually do have a clue and chose to go the harder road because they know they can compensate for not having a pixel peen X big. | |||
Last edited by runlvlzero; 06-25-2010 at 01:28 PM..
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#7
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![]() Wow, sounds like you've been in some shitty groups. I'm only level 22 right now but so far just about every group I've been in has had some concept of "Main Assist." When I pull I try to target the most important mob if there are multiples, and call it out with a group message with the %t name of the mob. If I get a big pull I usually say so on the way back so the group can prepare. Usually they do the right thing, because I see the other mobs being mezzed and staying that way until I taunt and hit.
Where are you grouping? I have noticed substantially more assholes in Unrest vs. Uguk. It must be the ZEM, it's like drawing flies to shit. The uguk groups I have been in are organized and each person knows their role. In Unrest I've been grouped with too many folks who go apeshit if you aren't pulling every 2 seconds, even when one group member is LD and another one AFK and you are at half health PULL! It's kind of annoying, but oh well, it's a game. Most people just need to relax and have fun. Games are supposed to be fun.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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#8
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![]() I started to hit the real fail groups in my 30's. Not sure what it was but almost every group pre-30 was great. I must say N ro and upper guk is not really all that hard.
I think the dungeon spots post 30 get harder, and the mistakes show through more, not saying there aren't plenty hard spots pre-20 but at 30, you can seriously die to some casters that are rather overpowered on EMU and things can be allot more lethal. Also the pain of death gets exponentialy worse at and past hell levels. | ||
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#9
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![]() Quote:
They don't even have a feel for their class on this server by the time they get into the mid-game. | |||
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#10
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![]() Quote:
guineapig makes a good point too, I'm not looking forward to the time when the power leveled people have to start grouping.
__________________
Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | |||
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