#1
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Agi do anything for tanks?
Hey guys, I swear I can feel a huge difference with agi, ESP below 90 and again when I hit 130. Is this a total placebo? My ogre sk is around 78-88 agi and I'm wondering if having more agi would help me get hit less often and maybe for less. Agi seems like a fairly mysterious stat. And I do believe there may be some tests that show it makes less than a few percent difference, but I'd like to hear some opinions.
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#2
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http://www.project1999.com/forums/sh...ad.php?t=48312
some info on how ac works and some info on agi http://www.project1999.com/forums/sh...ad.php?p=72221 Quote:
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Last edited by Brocode; 04-16-2015 at 07:52 AM..
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#3
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This has some good info too on the breakdown between avoidance and mitigation:
http://www.project1999.com/forums/sh...ad.php?t=48312 | ||
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#4
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D: http://www.project1999.com/forums/sh...ad.php?t=48312 looks like a chunk (aprox 35agi) gives somewhere around .9 or 1% more avoidance. thats what i got, but im a little 8| after reading such science about 1999 gaming. apparently it was made on a t-56 calculator with a GPU strapped on.
kudos to me for feeling 1% difference in avoidance as a tank. got something to show for my ten years of tanking. [You must be logged in to view images. Log in or Register.]
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#5
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Agility IS suppose to make it a little harder for the Mob to hit you. Avoidance I guess would be a better word. But on P1999 I have not seen Agi work like it should at all. I think it is broken just like AC is on here until 45ish.
I know if you get Below 75 it does matter. SO I guess it somewhat works on the low end?? | ||
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#6
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Quote:
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