Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-22-2016, 03:44 AM
Yoite Yoite is offline
Fire Giant

Yoite's Avatar

Join Date: Oct 2009
Location: Arkansas
Posts: 658
Default Oh sorry, we filled the spot.

The spot we sent you a tell about and asked you to come all the way down to seb, the one you got a port for and kindly let us know that you got ported and were coming. Yea that spot? We filled it while you were running and didn't bother to say anything. But now that your stuck down here and told us you are here oh yea, btw, we filled your spot.


Can this shit fucking stop? WTF, communication can go a long way to not being a fucking asshole that wastes peoples time.
__________________
Team Bonghits
  #2  
Old 02-22-2016, 07:51 AM
Thiefboy777 Thiefboy777 is offline
Kobold


Join Date: Sep 2014
Posts: 168
Default

Well, with a filthy mouth like that, I would be looking for a different group member as well.
  #3  
Old 02-22-2016, 08:42 AM
maerilith maerilith is offline
Banned


Join Date: Jun 2014
Location: Uranus
Posts: 1,709
Default

Funniest part of blue is making ppl wait than filling spots with friends instead.
  #4  
Old 02-22-2016, 09:40 AM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,272
Default

Let's call this the Warcraft Effect. Newer online multiplayer games tend to be based around lobbies and instances with automated group-building systems. Groupmates are in some cases not even from the same game server and can expect never to see each other again after a given instance trip. Players are therefore trained to treat other players as a sort of disposable AI.

Not much we can do about that. Anyhow, good to see ya again Yoite.

Danth
  #5  
Old 02-22-2016, 10:01 AM
maerilith maerilith is offline
Banned


Join Date: Jun 2014
Location: Uranus
Posts: 1,709
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Let's call this the Warcraft Effect. Newer online multiplayer games tend to be based around lobbies and instances with automated group-building systems. Groupmates are in some cases not even from the same game server and can expect never to see each other again after a given instance trip. Players are therefore trained to treat other players as a sort of disposable AI.

Not much we can do about that. Anyhow, good to see ya again Yoite.

Danth
Sometimes I ponder if emp crush has better AI than my groupmates. The emp is certainly not disposable when my groups are. last one standing gets the loot uncontested.
  #6  
Old 02-22-2016, 10:14 AM
Sodors Finest Poster Sodors Finest Poster is offline
Kobold

Sodors Finest Poster's Avatar

Join Date: Dec 2015
Posts: 175
Default

Blue cucks enjoy watching other men fill their holes.
  #7  
Old 02-22-2016, 11:54 AM
Tuljin Tuljin is offline
Fire Giant


Join Date: May 2011
Posts: 636
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Let's call this the Warcraft Effect. Newer online multiplayer games tend to be based around lobbies and instances with automated group-building systems. Groupmates are in some cases not even from the same game server and can expect never to see each other again after a given instance trip. Players are therefore trained to treat other players as a sort of disposable AI.

Not much we can do about that.
Right in the money. The Warcraft effect has completely changed this server into a bunch of min/max neanderthals.

Last night in Seb I was duoing Chef camp Paladin/Enchanter and another group comes down as we are leaving the camp. We were there for hours sniping nameds without dying or trains. The group that came was monk, warrior, cleric, shaman idk what else but definitely a faceroll group composition.

First of all the Monk dies on a pull before we even get our stuff together to leave. We laugh about it because it was quite literally the dude's first pull. My buddy and I then calm and invis back up to zoneline (without incident) and when we get to the zoneline...the Cleric who was JUST down there is now at zoneline with his gear on (gated) and we definitely know there was no Mage with them hahahaha

The sad thing is...not only are these players blindly min/maxing and playing the game on EZ mode....they can't even hack the content in EZ mode. I see it time and time and time again, for years now. This game is not WoW. The other night in Velks I saw a group......a cleric and 5 MELEES doing the upper dogs camp. Talk about faceroll....and not only that the XP and drops at that camp are complete and absolute shit. Especially in a full group. What has the world come to.

I wonder if that Seb group I ran into last night that wiped within minutes is the same group that burned OP hahaha =)

The Warcraft Effect is very real, friends.
__________________
Sotir - Cleric
Xoquil - Wizard
Kinigi - Ranger

<The A-Team>
  #8  
Old 02-22-2016, 11:58 AM
Tuljin Tuljin is offline
Fire Giant


Join Date: May 2011
Posts: 636
Default

Quote:
Originally Posted by Sodors Finest Poster [You must be logged in to view images. Log in or Register.]
Blue cucks enjoy watching other men fill their holes.
This too rofl
__________________
Sotir - Cleric
Xoquil - Wizard
Kinigi - Ranger

<The A-Team>
  #9  
Old 02-22-2016, 12:21 PM
fan D fan D is offline
Planar Protector

fan D's Avatar

Join Date: Jan 2016
Posts: 1,186
Default

telling people their on "the list" and skipping them for your friends/guildys is classic
__________________
  #10  
Old 02-22-2016, 12:49 PM
maerilith maerilith is offline
Banned


Join Date: Jun 2014
Location: Uranus
Posts: 1,709
Default

it's easier to tell people their on the list, than type /ignore
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:18 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.