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  #1  
Old 08-03-2024, 08:06 PM
magnetaress magnetaress is offline
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Default Did they ever? ...

Fix enchanters channeling through like 12 mobs here and nerf charm. Especially in raids?
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  #2  
Old 08-04-2024, 06:34 AM
Wakanda Wakanda is offline
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truly classic, lol
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  #3  
Old 08-04-2024, 10:07 AM
loramin loramin is offline
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Classic EverQuest?

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  #4  
Old 08-04-2024, 08:40 PM
Rygar Rygar is offline
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There is a log of mcoy's wizard (Qien?) Getting owned by a green con skelly in 2001. Channeling definitely OP on P99 the is no question
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  #5  
Old 08-05-2024, 10:57 AM
Kohedron Kohedron is offline
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Oh I get it

People only want stuff classic when its at the detriment of others

Got it.
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  #6  
Old 08-05-2024, 11:30 AM
loramin loramin is offline
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My theory is that it's just natural human bias blindness.

Nilbog probably played an Enchanter in classic, and he remembers channeling and charm working better than they actually did. Consciously or unconsciously, it's corrupted his otherwise incorruptible passion for classic EQ.
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  #7  
Old 08-05-2024, 11:38 AM
Solist Solist is offline
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P99 is the emulator of the memory of two dudes who played EQ.

It is not an emulator of everquest, it never has been, and it's varied towards and away from being the latter in most major patches without ever consistently attempting to be the former.

That is why everything is so severely over tuned.
That is why sneak pulling was never implimented correctly, then removed entirely.
That is why for 5 years AC didn't work here. And they still wont 'flick the switch' for rangers.
That is why 'rare' drops are insanely rare. Manastones should be a 1/4 or so drop rate, not 1/25 or so. Repeat for all 'rare'.
That is why dragons drop 2-3 less items than they did on live in most instances here.
That is why resist rates are so broken and player resists are comically useless compared to live.
That is why npc spell caster behaviour here was not correct for pre velious.
That is why npc spell caster behaviour is not correct even post velious.
And.....
That is why channeling is so broken here.

And many more things. This is the emulation of a memory of a game.

And I'm thankful we have it as it beats the shit out of the other options until someone finally fixes TAKP client.
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  #8  
Old 08-05-2024, 12:49 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
P99 is the emulator of the memory of two dudes who played EQ.

It is not an emulator of everquest, it never has been, and it's varied towards and away from being the latter in most major patches without ever consistently attempting to be the former.

That is why everything is so severely over tuned.
That is why sneak pulling was never implimented correctly, then removed entirely.
That is why for 5 years AC didn't work here. And they still wont 'flick the switch' for rangers.
That is why 'rare' drops are insanely rare. Manastones should be a 1/4 or so drop rate, not 1/25 or so. Repeat for all 'rare'.
That is why dragons drop 2-3 less items than they did on live in most instances here.
That is why resist rates are so broken and player resists are comically useless compared to live.
That is why npc spell caster behaviour here was not correct for pre velious.
That is why npc spell caster behaviour is not correct even post velious.
And.....
That is why channeling is so broken here.

And many more things. This is the emulation of a memory of a game.

And I'm thankful we have it as it beats the shit out of the other options until someone finally fixes TAKP client.
Curious what the evidence for all of this is? Not disputing your claims, I'd actually find it interesting to read if you have sources.

Wasn't channeling a client issue or something? I feel like I remember someone saying something about it being hard to fix.
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  #9  
Old 08-06-2024, 08:55 AM
Solist Solist is offline
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
P99 is the emulator of the memory of two dudes who played EQ.

It is not an emulator of everquest, it never has been, and it's varied towards and away from being the latter in most major patches without ever consistently attempting to be the former.

That is why everything is so severely over tuned.
That is why sneak pulling was never implimented correctly, then removed entirely.
That is why for 5 years AC didn't work here. And they still wont 'flick the switch' for rangers.
That is why 'rare' drops are insanely rare. Manastones should be a 1/4 or so drop rate, not 1/25 or so. Repeat for all 'rare'.
That is why dragons drop 2-3 less items than they did on live in most instances here.
That is why resist rates are so broken and player resists are comically useless compared to live.
That is why npc spell caster behaviour here was not correct for pre velious.
That is why npc spell caster behaviour is not correct even post velious.
And.....
That is why channeling is so broken here.

And many more things. This is the emulation of a memory of a game.

And I'm thankful we have it as it beats the shit out of the other options until someone finally fixes TAKP client.
Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Curious what the evidence for all of this is? Not disputing your claims, I'd actually find it interesting to read if you have sources.

Wasn't channeling a client issue or something? I feel like I remember someone saying something about it being hard to fix.
If you dispute any of that it's clear you didn't play early EQ on live as I did not mention any of the controversial ones. All of those are simple known facts we've been discussing on these forums for nearly 15 years now.

And I too get early p99 and my memories of live confused and actively have to seperate them as both are a lifetime ago. So in a way it was easier to establish all this a long time ago when there was a distinct delinieation of EQ and P99 during the first few years of P99.

AC was always king on live eq and once parsing software became more common place this was fairly well accepted. Not until mid luclin did HP become a focus and only for one class.

Sneak pulling was just reducing the assist radius of other mobs. Not some horrendously OP flop+sneak=memwipe shit we had here for years making monks broken as shit.

There was no 'ultra rares' in classic eq, not until luclin was anything like those low% drop rates a thing.

Every existing website will show you corpse pics of loot from back in the day, unsure if AL and co's websites are still a thing.

Resist rates here were tuned because we had 455 resists on p99 for a while. Even in to VP once that was released. They've never found a good balance on it and seemingly have given up. On the live videos of sontalak fights there is a cleric in ethereal mist and donals armor resisting multiple fears in a row..... Anyone who played live knew resists actually worked. The concept of stacking them like we do here wasn't a thing. At most you wore maybe +40-50 worth of gear over your regular crap, in a top end guild.

NPC spellcasting was capped at level 34 spells for the longest time, except specific NPC's allowed to cast other shit. 'gate' wasn't an automatic cast at 20% and recast repeatedly behaviour. After the mid velious patch to fix npc spell casting to be more appropriate and things started ice cometing in hate it was hilarious to readjust. Back in the day you'd seek out kobald shamans and krup shamans etc as they would cast all these useless crap spells and were free kills. Here they are the most impossible mobs in the 'grouping' game. Mid luclin we got another spellcasting revamp (after that patch when all of a sudden NPC wizards were casting Garrisons and one shotting people lol).

Channeling is a laugh. On live you could hardly cast a single target mez with a low blue or green on you. Hence the colour stun cast speed is so fast. Other spells just....didn't get off with any reliability. Face tanking through a charm break to channel a boltrans, no. There was some good chanters on live (and lots of bad ones obviously) and the idea of charming in an xp group concept was a crowd control strategy, not a long term group strategy. Hence dire charm became a thing in pop, so enchanters could get groups again as they were useless otherwise as charming for dps as a steady grouping role was impossible.

I mean I'm not going to go back through over a decade of this forum finding posts with now expired links. We just have to accept P99 for what it is, and be thankful it exists. Just don't confuse it with an emulator of everquest.
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  #10  
Old 08-06-2024, 12:54 PM
Surpent Surpent is offline
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With a 1.5 second casting time stun and in a corner it's pretty easy to get stun off as an enchanter. Combine that with 8 second stun and PbAoe mez and it's pretty easy to get bad situations under control.
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