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			#1  
			
			
			
			
			
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 |  What causes the "ripping cloth" melee noise? You know, when you get hit hard by an NPC it sometimes makes a special "you got hit extra hard" sound instead of your character just grunting? I always figured, without any extra thought, that it was when you got hit for a certain amount of your health or the monster's max hit or something. But just now I watched an 84 hit against me make the noise, then the next melee round an 88 hit me and did NOT make the noise. Obviously a minor detail, but my inquiring mind likes to know. | ||
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			#2  
			
			
			
			
			
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 |   Holy carps I'm actually really curious too now. Maybe it isnt random. I mean I never hear it on a 1 damage taken. I always liked how the different races were distributed voices too. Only gnomes and halfling males have that real squeaky one. More females are shared | ||
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			#3  
			
			
			
			
			
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 |   Typical patriachal 90s game design. Feh! But yeah, it definitely seems connected to hits that are high for what the mob is capable of doing. Like if you are a lowbie getting crushed by a sand giant in oasis, basically every round sounds like the temple curtain splitting in two. But apparently not every max hit or near-max hit triggers the sound. | ||
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			#4  
			
			
			
			
			
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 |   I have a hunch/guess that its either  1. A random element of some kind in the formula 2. Has something to do with the damage rolled vs the mitigation AC element. The reason I suspect number 2 is based on how less frequently I hear it on my high AC classes with even and lower cons | ||
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			#5  
			
			
			
			
			
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 |   Quote: 
 On a slightly-related note, wow levels make a big melee difference. I seriously never tanked this guy from full to fleeing last level in dozens of kills fighting with the exact same method and pet level I use now. But now I can push him to fleeing HP with my HP at 90+% regularly, even though he's still solidly blue con. | |||
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						Last edited by Tecmos Deception; 12-05-2019 at 08:57 AM..
					
					
				
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			#6  
			
			
			
			
			
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 |   Certain mobs seen to always make that sound. Zombies for instance seem to hit me with a loud rip sound. Ghouls to I think. | ||
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			#7  
			
			
			
			
			
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 |   Quote: 
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			#8  
			
			
			
			
			
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 |   That's why I hate fighting zombies.  The aural cues are inconsistent with the rest of the game. | ||
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			#9  
			
			
			
			
			
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 |   Sounds like a bone crushing kind of sound to me rather than a ripping sound. The undeads like zombies seem to make the noise when hit more often and the higher damage hits on your character set it off | ||
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			#10  
			
			
			
			
			
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