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#1
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![]() The subject pretty much says it all: every toon gets just one grandmaster tradeskill, and I'm curious which one everyone thinks is best.
Feel free to adjust your answer by race since some cultural tradeskills are better than others. *EDIT* Just to clarify by "grandmaster" I mean get a skill higher than 200 in that tradeskill. For those that didn't know, you can get every tradeskill up to 200, but the moment one of them goes over 200 you become a "grandmaster" in that tradeskill and can't raise any others above 200 (kinda like specializations for casters).
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
Last edited by loramin; 12-30-2014 at 08:29 PM..
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#2
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![]() JC -> Smithing (if you can make decent cultural) -> Tailoring (come Velious and only if you want to spend a lot of time and hundreds of thousands of plat getting to 250) -> Baking/Brewing/Pottery/Fletching are all equally useless.
TSes are largely useless until Luclin and PoP. Its one of the reasons those were two of EQ's best expansions. TSes were finally made relevant for all types of players.
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#3
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![]() Quote:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#4
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![]() Quote:
But during Luclin/PoP you could rack in solid money. Luclin - The Earring of Solstice alone, was reason enough to TS. FT1 Earring that was 9 items, gave reason to do many TS. Also worth mentioning is the cultural revamp that introduced more powerful cultural armor with level recs. PoP - Everything. Even fricken Pottery became useful with focus items. Fletching was useful with EP bows that were BIS for any non-PoTime raider. Baking/Brewing yielded some very solid stat food (BPP etc.). Smithing/Tailoring had armor lines in many zones, the EP ones were as good as or better than Ornate armor in some cases, again a very saught after/hard to obtain tradeable item made with crafting is great for the economy. JC created some very rare items (EP Rings) that were damn near raid stats, and some very common items that were great stats for any-old noob (Valor rings) Etc.
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#5
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::Cue firestorm of vitriolic debate about why cats on the moon stunk:: | |||
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#6
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It would ... even if on a 3-5 year rate per expansion | |||
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#7
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Last edited by azeth; 12-31-2014 at 12:09 PM..
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#9
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![]() It's actually impossible to go to 200 on pottery on this server. I don't know what Velious introduces, but currently, the highest you can go is 188.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#10
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![]() Quote:
http://eqtraders.com/items/show_item.php?item=3838 The Golden Idols obviously are not but I think those were. I don't see any reason why they couldn't be made, all of those components are sold or obtained in Kunark or Classic zones. http://www.eqclerics.org/forums/show...t=Idol+pottery That post in September 2001 proves they functioned in Velious. Now that I think about it... WTB Idol of Inny and Idol of Tunare.
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Last edited by Daldaen; 12-31-2014 at 04:51 PM..
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