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  #21  
Old Yesterday, 09:41 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
My prediction is that a new server comes after they solve the unclassic resists and channeling issues. That seems to be the final big piece of the mechanics that doesn't work as intended for this classic project.
What's the channeling issue again? Too little interrupts on p99?
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  #22  
Old Today, 01:16 AM
Swish Swish is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
My prediction is that a new server comes after they solve the unclassic resists and channeling issues. That seems to be the final big piece of the mechanics that doesn't work as intended for this classic project.
PQ got told no resets/new servers as part of the agreement with Daybreak... if that's any indicator.
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  #23  
Old Today, 01:37 PM
sajbert sajbert is offline
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Difficult to say when the p99-team don't communicate with us. Could be that Green was an exception and since then no no fresh server has been greenlit by Daybreak.

If Daybreak doesn't allow fresh/rotating private servers (which I think makes sense) but allows for QoL tweaks like permanent legacy item drops on Quarm then I think there could be an argument for implementing something similar on Green. Perhaps opening up legacy camp and respawning warders on a cycling original timeline schedule.

But yeah, it's anyone's guess.
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  #24  
Old Today, 02:28 PM
jolanar jolanar is offline
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This whole thing is turning into a George R. R. Martin is never going to write the Winds of Winter kind of thing.
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  #25  
Old Today, 03:22 PM
cd288 cd288 is offline
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Quote:
Originally Posted by sajbert [You must be logged in to view images. Log in or Register.]
Difficult to say when the p99-team don't communicate with us. Could be that Green was an exception and since then no no fresh server has been greenlit by Daybreak.

If Daybreak doesn't allow fresh/rotating private servers (which I think makes sense) but allows for QoL tweaks like permanent legacy item drops on Quarm then I think there could be an argument for implementing something similar on Green. Perhaps opening up legacy camp and respawning warders on a cycling original timeline schedule.

But yeah, it's anyone's guess.
The P99 agreement allows new servers as long as they don't go past Velious and, presumably, as long as they don't do crazy stuff like PQ and THJ.
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