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  #41  
Old 06-21-2025, 03:16 AM
TheRusty TheRusty is offline
Aviak


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Quote:
Originally Posted by Makken [You must be logged in to view images. Log in or Register.]
Maybe a stupid question, but does it matter how I allocate points between starting stats if it all maxes out end game? I know common wisdom is if you roll a gnome or halfling dump it all in STA. But does it hurt to put like five points in STR?
It doesn't matter in the least. You can cram all 25 starting points into Intelligence and still do just fine. The only thing you'll notice is that you spend a little more money to pad out your physicals with leveling gear. And depending on your bankroll you might not even notice that.

A halfling Warrior begins life with:
STR 80
STA 85
AGI 100
DEX 90
This is WITHOUT putting the 25 starting points anywhere.

Now if we're talking End Game, congratulations you beat all the bosses and are just farming for new guildies stuff?

You'll end up with
STR 287
STA 294
AGI 165
DEX 197
(Based on the warrior velious raiding gear list from the wiki.)

ADD ON SHAMAN BUFFS!
STR 357
STA 344
AGI 217
DEX 257

And of course a pile of Hit Points, Armor Class, resists, etc on top of all these stats. Of course anything above 255 is wasted.

So if you really absolutely want to minmax your halfling warrior for the bleeding edge end game? I guess you'll put those 25 starting points into Agility, actually, since that's where you'll end up below 255 (though, again, you can probably get there with some gear swaps ANYWAY)

It doesn't matter, if you're focused on end game content (and if you are, you're probably getting help leveling and so don't need to worry about whether you can clobber an ice Bone Skeleton with sufficient efficiency)
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  #42  
Old 06-21-2025, 05:48 AM
Duik Duik is offline
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A lil off topic but when people say vulak (for example) was beaten with (what was largely) kunark gear were all (main tanking) warriors ogres then? Did a few other classes suffice?

Or does the "any race can MT" mantra only apply to 5 years of Velious gearing.
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  #43  
Old 06-21-2025, 07:24 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
A lil off topic but when people say vulak (for example) was beaten with (what was largely) kunark gear were all (main tanking) warriors ogres then? Did a few other classes suffice?

Or does the "any race can MT" mantra only apply to 5 years of Velious gearing.
Half elf
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  #44  
Old 06-21-2025, 08:13 AM
Duik Duik is offline
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YAY 12342!
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  #45  
Old 06-21-2025, 08:59 AM
sajbert sajbert is offline
Fire Giant


Join Date: Jan 2019
Posts: 587
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Quote:
Originally Posted by TheRusty [You must be logged in to view images. Log in or Register.]
It doesn't matter in the least. You can cram all 25 starting points into Intelligence and still do just fine. The only thing you'll notice is that you spend a little more money to pad out your physicals with leveling gear. And depending on your bankroll you might not even notice that.

A halfling Warrior begins life with:
STR 80
STA 85
AGI 100
DEX 90
This is WITHOUT putting the 25 starting points anywhere.

Now if we're talking End Game, congratulations you beat all the bosses and are just farming for new guildies stuff?

You'll end up with
STR 287
STA 294
AGI 165
DEX 197
(Based on the warrior velious raiding gear list from the wiki.)

ADD ON SHAMAN BUFFS!
STR 357
STA 344
AGI 217
DEX 257

And of course a pile of Hit Points, Armor Class, resists, etc on top of all these stats. Of course anything above 255 is wasted.

So if you really absolutely want to minmax your halfling warrior for the bleeding edge end game? I guess you'll put those 25 starting points into Agility, actually, since that's where you'll end up below 255 (though, again, you can probably get there with some gear swaps ANYWAY)

It doesn't matter, if you're focused on end game content (and if you are, you're probably getting help leveling and so don't need to worry about whether you can clobber an ice Bone Skeleton with sufficient efficiency)
Agility appears to be incredibly marginally useful. Probably better to slap those points into Charisma for cleric DI. If you solo then I'd be better to slap those points into dex to get that primal proc faster. Added bonus, faster hammer proc to get a pickup at hammer hill.
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