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Originally Posted by Crede
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Fair point I don’t know how hard cultural armor is - sounds like an amazing ssf reward though for how good the dwarven stuff is.
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It's definitely cool, but it requires enchant / imbue spells so technically not SSF. You could special case it I suppose, but it's not so much better than the other cultural that I'd say it matters. It's notably very good for twinking, which we are not doing here.
Quote:
Originally Posted by Crede
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If you are ssf though are you really doing crazy deep dungeon grinds where a crit resist will end you even though you have root/loh?
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Base Root is pretty bad and CHA has a massive effect on lull success. Being able to split 2-4 spawns reliably opens up so much more of the game and will make run of the mill grinding much smoother and safer. Not to mention it helps you get around without invis. Lull is just too good on p99 to ignore.
Quote:
Originally Posted by Crede
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The dwarven stat advantage almost becomes more heightened with ssf because to get that kinda str/sta from finding your own gear is extremely difficult.
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I don't think STA is a super high value SSF stat — pretty low returns and no "double dip" mechanics like Mend; not to mention no one is CHing you. It's an end game stat.
In my opinion STR (big advantage dwarf here), WIS and CHA are the best stats for SSF Pal.
Traditionally you can get a cheap CHA set, but it's a lot harder to come by for SSF, which is why I'd personally avoid dwarf. It's still a reasonable choice as a melee bruiser with heals, but it will play a lot different than a human or elf.