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When you reach 28 you are awarded a DMG bonus, this is added to the weapons base DMG and acts as the normal base DMG (unresistable). Every 3 levels from 28 you are awarded an increase in your DMG bonus, for 1 handed weapons the increase is 1 point per every increase (every 3 levels). For 2 handed weapons it will usually depend on the weapons delay. If the weapon has a high delay (slow) then it will be given a bigger DMG bonus than a low delay (fast) weapon. In general axes get a big DMG bonus as many are very slow and piercing weapons get a low DMG bonus, as many are very fast. Sword and 1 Hand Blunt weapon stats tend to vary greatly so there is no 'in general' there.
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It said here the dmg bonus goes in at 28. If anything, two hand users are actually more gimped right now. The "2hand" fix hasnt gone in yet.