I have a feeling well see this is way overcranked in practice, but time will tell.
Currently: if you cast and get hit 6 times mid-cast, you get a penalty 6 times to your roll to succeed cast.
With patch: if you cast and get hit 6 times mid-cast, you have to win all 6 rolls to finish your cast.
I have a feeling casting while being hit will be literally impossible, depending on how many hits you take. Even a 1s cast won't matter, like color slant - lets say if your pet breaks and you've torched and hasted it - there's no way you're winning 4/4 rolls per quad attack.
Necro charming will be dead because of this. Screaming terror is a 2.5s cast. As it is, my necro loses like 1k HP on a bad charm break before a cast gets off.
Grats, Loramin!
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