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Old 07-11-2025, 08:46 PM
Zuranthium Zuranthium is offline
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Join Date: May 2011
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Obvious alt account is obvious.

Quote:
Originally Posted by Summers_Light [You must be logged in to view images. Log in or Register.]
I dont know what drugs this guy is on, but pretty much every person that has posted in this thread has been in support of sscalez, not you.
Wrong. A bunch of people have posted saying outside buffs shouldn't be allowed for melee as the highest tier description, and nobody is "not in support" of what he did in his video.

Quote:
Originally Posted by Stryker85 [You must be logged in to view images. Log in or Register.]
And if melees weren't competing very much even when they were allowed to have buffs, then why are you so against them being allowed buffs now?
Velious gear and the 2hander damage increase is a huge buff for melee. But even if it wasn't, that's irrelevant to the question of "what is the best a class can do with no outside buffs and no consumables".

Anyone is ALLOWED to have buffs in the challenge system. It is simply a DIFFERENT TIER of accomplishment.

Regarding balance, you don't seem to realize what a big advantage Monks have in a world where Lull is coded classically, which the p99 devs have said will be implemented at some point.

Quote:
Originally Posted by Stryker85 [You must be logged in to view images. Log in or Register.]
I've already suggested that we make a poll and see what the vast majority of the active EQ population thinks, but you seem to ignore this every time I bring it up... why is that?
Polls are manipulated. People who care to have an opinion should speak up. And people have in this thread. The community wants a "no outside buffs/consumables" tier.

Quote:
Originally Posted by Stryker85 [You must be logged in to view images. Log in or Register.]
I think the whole point of the solo challenge is to provide a set of parameters for people to challenge themselves against
That's exactly what the updated tiers incentivize.

The point is to try and see how far each class can get with each encounter. It's not a competition of trying to be an S+ Monk vs an S+ Enchanter.

If someone wants to "beat" the accomplishments of an Enchanter who has done 10 S+ God Mode kills, they need to play an Enchanter themselves and do 11 S+ God Mode kills. Just as the Enchanter player would also need to play Monk themselves if they want to "beat" the record of a Monk player.

Quote:
Originally Posted by Stryker85 [You must be logged in to view images. Log in or Register.]
The whole point of having rules in the first place is to try to make it as fair and balanced across the board as possible.
It needs to be fair and balanced in the sense of recognizing the different ways to kill a MOB. Doing it without no outside buffs/consumables is a factual tier. If that is not recognized, then it's inherently not fair.

What it does NOT need to do, and can never do, is try to balance things between classes. What people need to focus on doing is pushing each class to its maximize, in whichever tier they are interested in doing that.

God Mode kills by melee are possible without outside/buffs consumables.

Quote:
Originally Posted by Stryker85 [You must be logged in to view images. Log in or Register.]
There's been maybe 1 other person besides you and Samoht that have tried to claim "buffs mean you weren't solo".
There are more than that, but it's irrelevant to the discussion. And it's an indisputable fact (for anyone with a working brain) that an outside buff is increasing the power of a character beyond what they could otherwise do, and contributing the same amount of DPS/Healing with that buff as if the other player was directly adding that amount during combat.

The challenge page is not giving a definition of the word "solo" in a simple binary Yes-or-No answer. It's describing many different categories of doing encounters in EQ. Different peoples' opinions will align with different tiers of what they would consider a "solo". The challenge page recognizes them all.
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