Thread: SK Race Choice
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Old 08-14-2023, 10:57 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Just going back to mr turtle. Generally the hit size distributions are normal. That means bell shaped (2/3 of the hit amounts occur close to the middle and values further from the most common become increasingly rare).

When attack and mitigation match then the height of the curve manifests at the central value, meaning few hits of min or max value.

2d10 gives a fair approximation of normally distributed di 1-20 (the value for 1 is actually missing for this model, but it is close). By this model there is about 1% chance to hit for max (rolling two tens is a 1-100 chance. Compare that to the number of ways of making the most common result - an 11- 1,10.2,9.3,8.4,7.5,6 and so on - 10/100: a 10% chance).

If, as you report, you are scoring 11% max hits on the turtle, you are performing like ten times better than you would on mobs that mitigate normally. I wonder if that was the frequency of your max hit, how frequent were your minimum hits?
I think you posted in the wrong thread? I also didn't say I got 11% max hits on the turtle, so I am not sure what you are talking about. It was 2.2% on the 2H test.
Last edited by DeathsSilkyMist; 08-14-2023 at 11:02 AM..
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