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Old 09-16-2022, 02:15 PM
PlsNoBan PlsNoBan is offline
Fire Giant


Join Date: Jul 2018
Posts: 815
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
If you don't get more kills per hour via DPS, then it is redundant. I find it strange you keep saying that Shaman utility is redundant with a negative context, but somehow when DPS is redundant it isn't a bad thing.

This is the problem. It is odd to keep claiming that Shaman utility is redundant, and therefore worthless, but the equally redundant DPS (which isn't getting you more kills per session) is not worthless.

That is where we disagree. No group I have ever been a part of was clamoring to have a 21 minute AFK instead of a 20 minute AFK in between cycles. The 1 minute you save per cycle by adding the extra DPS of the Mage is literally meaningless.

The Shaman offers a broader toolkit which can be used at any time. Therefore it is more useful than the 1 minute saved on AFK time nobody is going to notice.

I don't know why this bothers you. It is backed up by the basic math. Of course DPS varies on a per encounter basis. But in a game of averages like Everquest, it evens out in the end more or less. Unless you get insanely unlucky and parse low for 10 hours straight (which I have never seen), your average DPS will look similar in the end.
You didn't even read my post did you? Lol. This is exactly why people give up on arguing with you man. You're fucking IMPOSSIBLE.

I personally would NEVER choose to camp something like fungi king and clear 3-4 spawns and go AFK for 20+ minutes. I'd much rather continue actually playing the game in between PH's and killing shit. Even if its only for minimal trash loot. You also get the added benefit of buffer xp assuming not every single player is 99% into 60 all the time. Additional DPS 100% gets you more kills if you're continually killing things. There are TONS of available mobs that can be pulled at fungi camp. Respawns are far too slow in this game for any realistic amount of DPS to gain you extra named cycles in a short timeframe. But I'm guessing you know this and that's exactly why you keep bringing up this argument. Because you know shaman DPS sucks and this was the best argument you could come up with for why more DPS doesn't matter. Even though it's a shitty argument and everyone (including you deep down) knows it. If you've been consistent about one thing this entire thread it has been that you try to spin everything you possibly can to be in favor of shamans. Even going as far as answering the "What's the best 4 man caster/priest group?" question with "Actually it's a 5 man group with a pocket cleric cause I love shamans so much".
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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