Quote:
Originally Posted by Danth
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Well, you're not arguing math with me exactly because you're not showing me anything I don't already know. Rather I'm arguing would vs. could. I don't know any three-enchanter groups but the two-enchanter groups I know don't operate that way, not even when they add a DOT-based character. They could, but they don't. Since this entire discussion amounts to theory-craft it's probably the wrong tack to try to limit myself to real-game situations. Really I ought to stand aside and let the dreamers dream.
Danth
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Just because you prefer to play one way, doesn't mean that is the best way
[You must be logged in to view images. Log in or Register.] And for people who are clamoring that "DPS is better than everything", I am showing them that they can get the same DPS just fine. Don't blame me for simply looking at the facts lol. I know how Seb mobs work, you could do what I suggested just fine and get the Same DPS. It's really not theory craft. Preference is irrelevant. Remember that 2 Charmed pets can only attack up to 2 mobs at a time. So you can have 4-6 mobs in camp and DoT up the mobs that aren't being killed.
DPS is the key argument for bringing a Mage, and they can't even hit higher numbers than a Shaman. Their lack of utility means they are just sub-par compared to a Shaman in Seb. That isn't to say you can't play with a Mage. If you want to that's great! Most people aren't Min/Maxing their groups to begin with, regardless of what other people try to claim hehe. Remember this is level 60 we are talking about.