Quote:
Originally Posted by ryandward
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I think you are right, but then why are there SO many patches about damage recalculation for melee, etc?
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Because as I know it, melee damage calcs aren't presented exactly the way one would think. There's a lot of subjective measures and then you have special cases for if something is higher level, weapon skill, etc etc.
The code you get to start with doing an eqemu is almost unusable for calculating anything classic or even live for that matter.
What FEELS fair and what IS classic is very different.