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  #72  
Old 04-17-2011, 02:18 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Join Date: Feb 2011
Posts: 179
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Quote:
Originally Posted by georgie [You must be logged in to view images. Log in or Register.]
instead of nerfing caster just give melee more hit points ya hear
Just give melee the following pre-50 discs:

Warrior:
Level 10: Focused will: Increase Hitpoints by 3 per tick
Level 20: Provoke 1: Increase Hate by 85 (L20) to 100 (L35)
Level 30: Resistance disc 1: Increase All Resists by 16 (L30) to 20 (L38)
Level 40: Fearless disc 1: Increase Chance to Resist Fear Spell by 10000


Rogue:
Level 10: Focused will: Increase Hitpoints by 3 per tick
Level 20: Sneak attack:
1: Increase Chance to Hit by 10000% with Backstab
2: Increase Chance to Critical Hit by 50% with Backstab
3: Increase Backstab Damage Modifier by 40%
4: Increase Backstab Minimum Damage Modifier by 200%
Level 30: Resistance disc 1: Increase All Resists by 16 (L30) to 20 (L38)
Level 40: Fearless disc 1: Increase Chance to Resist Fear Spell by 10000

Monk:
Level 10: Focused will: Increase Hitpoints by 3 per tick
Level 30: Resistance disc 1: Increase All Resists by 16 (L30) to 20 (L38
Level 35: Phantom Zephyr
1: Frenzy Radius (5/50)
2: Reaction Radius (10/50)
3: Pacify
Level 40: Fearless disc 1: Increase Chance to Resist Fear Spell by 10000


Everyone gets a regen, a resistance aura, and a fear immunity as well as something each class needs... Warrior gets a hate modifier, rogues get a more reliable backstab, monks get a pacify

Everyone is happy