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Old 02-21-2017, 08:49 PM
Zarcath Zarcath is offline
Aviak


Join Date: Oct 2010
Posts: 92
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Quote:
Originally Posted by awfal [You must be logged in to view images. Log in or Register.]
It's true, static spawns would memblur once they returned to their spawn point, whereas roaming mobs had a low % chance to blur, that's why during pulls involving roaming mobs monks had to /q to be sure they dropped aggro. Oppositely, with pulls involving static mobs the monks could wait until the mobs returned to their spawn point to blur or they received the 2 min message "enemies have forgotten you".
I just got to pull with the new patch and was going to comment about this as well. Mobs on Live would drop their hate list as soon as they returned to their spawn position. As soon as they return to their spot and turn back into position you could stand up and resume pulling. Last night i had two notable instances.

*I had aggro'd both dogs on KC bridge and FD'd further up, when they both returned to their spot I stood up and they aggro'd me immediately (at that range I would have had to sit to aggro them).

*I split a sentry and a caller, FD'd after the caller cast his spell, sentry was in camp. I can see the caller's shadow through the wall, so when he was back at his spawn position and not moving, I stood up. he instantly aggro'd me.

The mem blur on return to spawn point is how it is on Live, but I don't know if it was always that way or it was implemented at some later date. I'll have to dig around.
Last edited by Zarcath; 02-21-2017 at 08:53 PM..