Cleric
Enchanter
Necro
Bard
Shaman
Druid
Charms. Snares. Fears. Mana regen. Utility. They might start a lil slow, but any group that can have 5 charmed lets at once is gonna be sick. I do pity the cleric tho.
Barring that, any group with a ranger and a bard will rock. Many of the more popular zones are outdoor dungeons so with harmony, track and bards aoe mez, you can go ham even with crappy gear. Add in a cleric, shaman, enchanter and maybe a monk and you should be able to take on any zone in the game
[You must be logged in to view images. Log in or Register.]