Quote:
Originally Posted by Zuranthium
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There are tons of reasons to list and they've all been said so many times. The game has nothing left in it to play for as a classic PvE version. Everything has long been figured out, the environment is very artificial, and the combat mechanics are extremely outdated and don't require skill. The whole game is nothing but standing around in line or doing a tedious repetitive task. Anything you do on Blue server is nothing but a boring waste of time, to try and get meaningless pixels.
PvP is the ONLY thing available that actually adds meaning and a dynamic element to the game. It makes people think more, consider their surroundings more, and ultimately need to have more skill. It makes the game world more like Everquest is actually supposed to be - immersive with unknown danger lurking around every corner. Contesting raid targets, doing any PvE content actually, becomes 100% more interesting. There is immediate, deadly competition and people need to gear themselves more for PvP.
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I've seen some jaded people here, who like to use terms like "arbitrary" and apparently attack the entire core of EverQuest.
You could literally say what you said about any video game that's been out for a certain period of time.
I wonder why people go back and play Mario Bros, or any games they've already beaten before?
You're hilarious, man. These kind of extreme viewpoints that negate themselves are crazy to hold. You fumble when trying to explain why PvP is good after damning EverQuest's combat mechanics and calling the game outdated.