On the topic of AAs, they were great at first. Luclin AAs were about perfect. Nothing super overpowering (well, once Manaburn got nerfed), nothing that really was game-changer for the most part. Just stuff that really helped, but weren't essential.
However, in PoP, they adjusted the encounters for AAs. For example, raid mobs in PoFire had AEs of like 2k and higher, so if you didn't have healers with Mass Group Buff and a group heal (to heal the entire raid), you couldn't kill those mobs. You also had to wait for them to recharge before you could pull a mob, if you already used it.
The gear changed so much, too. Items got much, much, much more powerful. If you took an expansion of two off, for whatever reason, you were so far behind that it was impossible to catch up since everyone had 500+ AA more than you now, and your formerly uber gear is now laughable and you are essentially useless.
|