Quote:
Originally Posted by toolshed
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EQ raiding has changed so much since the original game that I think it matters what expansion you choose to compare WoW to. Sure, the original game and first expansions had incredibly linear raid encounters, but especially with PoP and encounters like The Rathe Council - that shit took a lot of time to figure out and had a tremendous learning curve.
I only played WoW up to The Burning Crusade and never encountered a very 'hard' raid encounter like The Rathe Council in EQ.
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Rathe Council was grueling. The sheer amount of focus it took everyone in the raid to exert for the 2 hours it took to setup the encounter was incredible.
All it took was 1 missed heal on the groups tanking the non mezzables or one enchanter or bard getting a badly timed mez resist and it was game over, total wipe and the encounter blown until it popped back up a week later or whatever it was.
In fact, 3 out of the 4 elemental plane bosses in POP were highly stressful due to the stakes, and the uniqueness of the encounters.
There are some aspects of wow raiding that make it difficult, but for my money nothing compares to some of those raids in PoP and later expansions. They were just cruel.