There are plans for a pvp teams server but they're still way off in the distance. Now is a good time to "practice" and get acquainted with EQ pvp mechanics.
Some real basics:
- Fear doesnt work in pvp but snare/darkness/whirl til you hurl does.
- A lot of players gear for magic resistance so it can make playing magic based caster classes quite difficult (enchanter etc).
- Hybrids generally do well.
- Melee classes "joust" a lot, trying to dodge a timed running attack from other melees while trying to land an attack themselves (toggling auto attack on and off accordingly).
- Clerics can outheal wiz nukes to a point.
- Popular leveling zones on blue can be dangerous (MM/Unrest/CoM etc).
- The best way to play is to group up, make friends and try not to solo to 60.
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