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Old 01-25-2014, 02:43 PM
A1551 A1551 is offline
Sarnak

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Join Date: Feb 2012
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This kickstarter is still trending fine. It's certainly not doing as well as it *should* be doing and I am pretty sure the dev team was hoping to easily make the 800k well before the time was up with a lot of progress on the stretch goals. The way things are playing out is pretty standard for large budget gaming projects that meet their goals (without massively exceeding them). Assuming the team behind the project is doing what they need to be doing to get the word out this still probably has the potential to hit the million dollarish mark, maybe more if they can hit the right populations.

its been mentioned before but these things follow a pattern in terms of pledges where you get a big initial bump then things slow down (often to a virtual crawl) and then slowly speed up as the project gets near the end, with a major uptick right near the end.

It is very common to see >50% of the $$ to come in the last 25% of the kickstarter. If you see this at $400,000 with 10 days left, (29 to go currently at 221k) chances are pretty good it succeeds.

Expect a major PR blitz near the end -- the team should be generating a lot of media content to release and lining up coverage from a lot sites for the same timeframe. It's a balancing act for them as they need to do a certain amount of PR work now to keep funds going up at least slowly, but at the same time any PR work they do now will be a lot less valuable than similar work done near the end, and opportunities are not endless.

For example, a published interview on RPS today might net them a $$ bump but the same interview with 5 days to go will result in a much larger bump. And RPS will only run so many pieces on pantheon. And when(if) this does finally fund, RPS probably runs another article saying it funded, and then a bunch of people pledge because it succeeded. Which all just reinforces that a lot of the funding will come nearer the end.
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