Aight, I'll throw some fuel on the fire then. 2 caveats, I'm posting from work and really not paying attention here and 2nd I am not a source dev, this is 'me' talking, not developer talking.
Values that modify 'attack'
- Raw Attack modifiers like Avatar/Firefist
- Strength stat and buffs
- Weapon Skill of weapon type (Slash, blunt)
- Weapon Skill of Wielding type (DW/2h)
- ??????????
Anything else?
Values that modify 'Armor'
- Item AC
- Shield AC
- Agility stat and buffs
- Defense skill
- Raw AC Buffs like Shield of Words
What else?
Values that modify avoidance
- Dodge
- Parry
- Riposte
- Dexterity stat and buffs maybe?
Anything else?