Originally Posted by W8Gamer
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I think you're right. Therefore, I won't respond. As I said in the post, if you can't see it, then there is no getting through to you.
Ok, now if this is true (and I have no idea if it is. I wasn't around for all this stuff), then it sounds to me that you all's problem isn't with the rules, but the referees (or the one referee, Amelinda).
My argument still stands in that the rules apply to everyone equally. Just as TMO can train you in VP, you are free to train TMO. I don't understand how anyone sees that as unfair? I hear you saying that what happened in the past was unfair, and if that's how it went down, then I don't disagree. However, what does what happened then have to do with the rule of training now? Did FE beat TMO out on a VP dragon or not? If they did, then that is proof alone that the system does not solely favor TMO. That TMO can in fact be beat at their own game.
So, what's the problem then? The problem isn't the rules. Just read through every thread about this and the problem is easy to identify. Allow me to point it out to you as I've read it over and over and over. Majority of people don't want to camp out at targets. Majority of people don't want to devote their EQ time to getting to a raid target first. A lot of people find that aspect not fun and not enjoyable. Well I have some unfortunate news, not everyone feels that way. Some folks enjoy camping out a target to make sure they get the first kill. There also those that maybe don't find it enjoyable but are so dedicated to getting that kill will do it anyway. That's what it takes. It takes that level of dedication and desire. I just don't see this magical rule change that is going to stop the guild with the most dedication and desire to achieve their goals.
They will find a way because that's what they do. They'll split raid forces, poop-sock, and whatever else is needed to get that kill. And so long as everyone else isn't prepared to go the lengths TMO is, you'll always be behind. Either way it goes, you are going to have to play the game as good if not better than TMO. Otherwise, TMO will stay on top, or whoever the top guild is for that matter. And that's exactly how it was on live. The guild with the most dedication stayed on top. So, the problem isn't the rules. The rules apply to TMO just like everyone else (and if they don't, a rule change isn't going to fix it because the problem is with the refs). So, the problem is lack of desire/dedication by the competition.
Now, que the people to enter the thread and talk about in order to be that dedicated to a 13 year old elf simulator, you have to be a fat, basement dwelling, slob with no life and no achievements lol. Love those posts as they very rarely apply to those in the raid scene.
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