When asked about character transfers from blue, you guys said it wouldn't work because it would destroy the economy.
But what about with no items? This got brought up during the stream but there wasn't any real discussion or answer about it. Wouldn't this be a very easy way to bring a bunch of new end-game players into the mix?
I mean I think it's worth a shot before developing, testing and deploying an entirely new server...
Regardless I hope you guys do something cool with the ruleset and the item loot ideas. I really liked the direction you guys were going with some of the customization (in regards to the teams, it'd be cool to pick your team based on the team you want to be on rather than the character you want to play).
Let's keep in mind that like it has been said, there's always a top guild, teams or not. Even on SZ, was it Hate or Ruin that was miles ahead without any contest? Vallon had Prophets and then Defiant. Tallon had PDM. Nothing is going to change that short of limiting guild size I think... I remember that enjoying some success on previous PvP emus.
Also I think everyone should consider a 2-team ruleset more seriously. Sullon in the end was a 2-team game. Vallon and Tallon the same (GvE). RZ was anti vs pks... and those were with huge populations. Things naturally tend to go 2-team, hard coded or not. I'm guessing this will be substantially more true on a smaller server.
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