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Posts Made By:
takatok
Forum:
Blue Server Chat
10-27-2009, 12:04 AM
Replies:
18
AC Explained
Views:
5,819
Posted By
takatok
I guess I should have put these 2 notes in the...
I guess I should have put these 2 notes in the post above:
1. I was neither for or against the current model
2. I was not trying to say it was accurately modeling live. Just trying to get...
Forum:
Resolved Issues
10-26-2009, 10:00 AM
Replies:
2
Game Mechanics:
Mob Atk Values vs. Player AC
Views:
3,211
Posted By
takatok
I recently posted a explanation of AC on EQEMU, ...
I recently posted a explanation of AC on EQEMU, You can check that out and see if it jibes with what your seeing.
http://project1999.org/forums/showthread.php?p=1285#post1285
Forum:
Blue Server Chat
10-26-2009, 09:48 AM
Replies:
18
AC Explained
Views:
5,819
Posted By
takatok
AC Explained
Some quick things to note
The following is based upon current SVN of EQEMU code.
Its not meant to be a primer on how AC/mitigation was calculated in live
Differences between Live and EMU...
Forum:
Bugs
10-22-2009, 08:55 AM
Replies:
35
Spells:
Enc spell hate too much?
Views:
8,034
Posted By
takatok
Our standard play group is mage, mage, druid ,...
Our standard play group is mage, mage, druid , enchanter. I can also tell that enchanter spells are enormous aggro compared to anyone else and noticiably worse than live. I think this has to do...
Forum:
Resolved Issues
10-22-2009, 08:46 AM
Replies:
25
Game Mechanics:
Taunt Skill
Views:
15,551
Posted By
takatok
I played a warrior on live for about 8 years. I...
I played a warrior on live for about 8 years. I can't attest to how taunt works on the 1999 server, but from the steel warriors boards (which along with safehouse were arguably 2 of the best...
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