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WToV Break-In Issue
Breaking into west temple of veeshan the traditional way is very difficult right now due to some issues with the first wurm in the wing, in the hallway immediately following the drop down room. Here are the issues we saw:
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Pathing in that wing in general is pretty shoddy. Mobs don't like to pass through "weird" stuff (doorways, drops in the floor, etc) and tend to just wander off into walls and stuff.
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Quote:
It's always going to be somewhat buggy pulling a mob that size through a door. In classic you could not even get Doz out of his room (which is why his model was changed later). This is where players learning and adapting comes in, just like classic. If it continually bugs out, try another strategy ;). |
Naggy for example would just reach his door and continue to run in place
Dat collision |
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