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-   -   Game Mechanics: DOt dmg with snare/root (/forums/showthread.php?t=16037)

kenzar 08-29-2010 11:05 PM

DOt dmg with snare/root
 
wasnt dot dmg cut down to like 2/3 dmg if the target wasnt rooted in classic? i seem to remember something like that.

dali_lb 08-30-2010 08:13 AM

Yes it was. Only did full dmg if mob was rooted or feared (running away).

Not sure how long into classic this got introduced, but it surely was quite some time before Kunark release.

Iceyhot 08-30-2010 02:09 PM

I'm almost positive this hit after kunark. I distinctly remember aoe kiting huge amounts of raptors on my bard in TD when this nerf came in and destroyed it.

Iceyhot 08-30-2010 06:45 PM

Correction. Dot damage reduction was implemented september 13th 1999.

relevant link: http://www.tski.co.jp/baldio/patch/19990913.html

It was then taken back out for no damage reduction on July 24th, 2002 (a few months before planes of power)

relevant link: http://www.tski.co.jp/baldio/patch/20020724.html

Lazortag 08-30-2010 08:27 PM

Quote:

Originally Posted by dali_lb (Post 129343)
Yes it was. Only did full dmg if mob was rooted or feared (running away).

Not sure how long into classic this got introduced, but it surely was quite some time before Kunark release.

Not so much "rooted" as "not moving", according to the above link.

Iceyhot 08-30-2010 08:28 PM

Can confirm that feared and rooted mobs still took full damage if you want me to really dig

Claustaler E. 08-30-2010 10:05 PM

so and how is it now on this server? 1999 rules or 2002 rules?

kenzar 08-31-2010 04:04 PM

its 2002 rules, dont even know if they could change it if they wanted to really

Claustaler E. 08-31-2010 07:16 PM

Hey if 2002 then pls complete :P

Addendum:
Removed 10% healing penalty for non-clerics.


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