Daldaen |
02-13-2017 03:19 PM |
Quote:
Originally Posted by Haynar
(Post 2467620)
I don't do mob pathing. So not sure about "safe spots" for CotH.
Faction hits on drakes? I don't do those either. No clue what that has to do with putting in other mechanics.
DA functionality? Sure I can fix that.
Now this "acceptable transition" concept. You are joking right? I need the permission from raiders before working on long overdue changes? Shut the front door. Funniest thing I have heard in ages. LMFAO!!!
H
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The first two are things for content devs like Alunova, Telin or Nilbog.
Basically there's a Drake or two in NToV that path through the Doubles and Triplets hallways that shouldn't exist until after Luclin launch. Lots of posts/evidence suggesting there were safe locations to camp or CoTH to here due to those mobs not existing, and some QQ threads complaining about them when they were added in.
The faction thing is basically that the values used on P99 don't match up with the values Live currently shows. The P99 values have been proven to have much higher negative faction hits than the Live values. Since exact values didn't exists pre-2012 on Live, its best to just assume that the Live values are the correct ones, they just need to be applied to a lot of mobs and I assume that's time consuming.
The DA code fix though would be great. For too long has DA existed without the aggro dump.
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