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-   -   Idea for XP occasions (/forums/showthread.php?t=220050)

Monty405 11-27-2015 08:15 AM

The classic grouping bonuses were far too small and the average person at the time did not know any better than to always go full six man whenever.

Today, we know better and as a result six man groups are less desirable. This in turn kills a larger social aspect of the game and (for myself at least) makes playing a dependent class such as a rogue, warrior or cleric less fun.

Please provide a boost to fun.

Has the experience bonus been taken off yet?

Swish 11-27-2015 08:35 AM

Quote:

Originally Posted by Monty405 (Post 2121014)
The classic grouping bonuses were far too small and the average person at the time did not know any better than to always go full six man whenever.

Today, we know better and as a result six man groups are less desirable. This in turn kills a larger social aspect of the game and (for myself at least) makes playing a dependent class such as a rogue, warrior or cleric less fun.

Please provide a boost to fun.

Has the experience bonus been taken off yet?

The game should always be about 6-man groups, but people twink and refuse to invite anyone advertising who isn't twinked.

Welcome to EverQuest, you're in your world now...

beel 11-27-2015 08:52 AM

Quote:

Originally Posted by Monty405 (Post 2121014)
The classic grouping bonuses were far too small and the average person at the time did not know any better than to always go full six man whenever.

Today, we know better and as a result six man groups are less desirable. This in turn kills a larger social aspect of the game and (for myself at least) makes playing a dependent class such as a rogue, warrior or cleric less fun.

Please provide a boost to fun.

Agree wholeheartedly.

As an enc, I have never been in a full group and found the exp to be even remotely comparable to solo/duo/trio exp, this results in avoidance of full groups, even though it's fun.

I've had fun at Red with my monk simply because of the group bonus. Though the group bonus at red is almost too much, it makes soloing ineffective which is goofy on such a low pop server (no shots fired).


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