View Full Version : Life of a necro...
Verterdegete
07-31-2012, 12:49 PM
Hey guys. I have a question about being a necromancer in EQ. I really liked what i read about them on p1999 wiki, that is - their independence and self-sufficientness (and especially their ability to summon their corpse). But, i also read that pretty much everybody hates them.
Does that mean that literally everybody except my starting town will kos me, or ill be able to enter "evil" towns or... ?
I'm relatively new to EQ so i don't know much about how rep and factions work in practice. I tried EQ on this server some time ago, but i rage quitted after i died at lvl 10 and lost my corpse with some good gear that some nice people gave me.
Danth
07-31-2012, 01:08 PM
How badly affected you are by faction depends a lot on your starting race and on what you opt to fight.
You can make a Human or Erudite necromancer and have access to almost as many cities as a good-aligned player with minimal faction work. On the other end of the spectrum, Iksars indeed are hated virtually everywhere. Pick the right race, avoid killing the sorts of things that would make you KOS in places you don't want to be KOS (ie, don't level up off guards if you want to use their associated cities), and you should be fine.
Danth
Nagash
07-31-2012, 01:46 PM
As an iksar necro, everybody hates me. Who cares? I hate them even more.
Verterdegete
07-31-2012, 02:29 PM
Still can't decide between Erudite or Dark Elf. Erudites are more tolerated, yet that night vision really can really come in handy...
Autotune
07-31-2012, 02:31 PM
erudites suck at seeing in the dark, luckily necros have tons of gear later on they can use to offset the vision as well as some spells.
Vicatin
07-31-2012, 02:52 PM
Still can't decide between Erudite or Dark Elf. Erudites are more tolerated, yet that night vision really can really come in handy...
You get the spell deadeye early on to take care of the nightvision issue. But dark elfs are much cooler :)
Autotune
07-31-2012, 02:53 PM
only reason to pick DE over ERU is for hide.
Danth
07-31-2012, 02:53 PM
Necromancers get Deadeye at level 8 (infravision plus see-invis) and Shadow Sight at level 24 (Ultravision). Night time is vastly brighter on P1999 than it historically was in classic EQ. Vision is therefore a non-issue for the Necromancer class. As noted above, though, hide does have some uses so it boils down to a question of how badly you want the better starting factions vs hide.
Danth
Snagglepuss
07-31-2012, 03:25 PM
You can always turn up the beta on the screen for really dark areas. I don't believe you could control that in classic though.
Verterdegete
07-31-2012, 04:07 PM
Ok, i made a Dark Elf Necro called Werthe. Any advice on which spells should be my priority to buy at low lvl ?
Striiker
07-31-2012, 04:49 PM
Hmm, well your summon skeleton spells are always top of the list. Mana conversion spells and hp taps are up there and of course, dots.
So, a start list of priority spells. It's been a while since I was lower level but I think this is a start. Good luck!
Lvl 1:
Cavorting Bones, Life Tap, disease cloud
Lvl 4:
Leering Corpse, Clinging Darkness, Gate, Poison Bolt, life spike
Lvl 8:
Bone Walk, Dark Pact, Gather Shadows, Ward Undead
mwatt
07-31-2012, 07:48 PM
EQ is a harder game than most, if not all MMORPGs these days. The learning curve is consequently harder as well. If you are susceptible to rage quitting, you won't last long.
Nordenwatch
08-01-2012, 06:05 AM
http://wiki.project1999.org/index.php/Necromancer
I advise you to go iksar while you still have a chance, to be honest that faction stuff isn't all that important. Its fairly easy to just make a mule wherever you want to shop.
Iksars get a very nice regeneration bonus that you will for sure be missing at the higher levels when lich starts hurting. I picked human since I knew nothing about EQ when i made the char and I regret not having made an iksar every day... at 60 its far too late to change though!
Nagash
08-01-2012, 01:48 PM
Real necro do it with scales... and hatred.
kylok
09-24-2012, 05:11 PM
iksar necro = 32% exp penalty and erudite/dark elf/human necro = 10% exp penalty... another thing to keep in mind.
twill713
09-24-2012, 08:08 PM
You can always turn up the beta on the screen for really dark areas. I don't believe you could control that in classic though.
Ninja nerf coming in years after the fact......
Slave
09-24-2012, 08:47 PM
Ninja nerf coming in years after the fact......
One that would be perhaps the most welcome and immersive yet. Most of the server wants this one, a LOT.
Cippofra
09-25-2012, 04:06 AM
EQ is a harder game than most, if not all MMORPGs these days. The learning curve is consequently harder as well. If you are susceptible to rage quitting, you won't last long.
As was discussed in another thread at great length, time consuming doesn't necessarily mean difficult.
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